package KK.GameBase.Events
{
	import KK.GameBase.MSGEvent;
	
	import flash.display.DisplayObject;
	
	public class SceneEvent extends MSGEvent
	{
//		添加场景事件
		static public const ADD_SCENE_CHILD_EVENT:String="ADD_SCENE_CHILD_EVENT";
//		移除场景事件
		static public const REMOVE_SCENE_CHILD_EVENT:String="REMOVE_SCENE_CHILD_EVENT";
		
		public var child:DisplayObject;
		public var numChild:int;
		public function SceneEvent(type:String,child:DisplayObject,numChild:int)
		{
			//TODO: implement function
			super(type);
			this.child=child;
			this.numChild=numChild;
		}
	}
}